| gBi0Tch
News The gBi0Tch Reader Count |
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| September 19, 1999 @ 20:23 CST | |
| Holy F^@k where is
gBi0Tch? gBi0Tch Patch v.08.5 released today. This patch fixes some time calculation problems when scanning Q3T logs. A save feature has been implemented for the HTML wizard. The game type has been mirrored in the toolbar so it will not be necessary to open the options window to change game setting. I released this patch early due to the Q3T time issue. gBiOTch v.09 should be out soon with Half-life support. |
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| September 7, 1999 @ 22:07CST | |
| Looking for clan links for the gBi0Tch web
site. Anyone posting stats send in a link to gbiotch@hotmail.com.
Anyone wanting a game to be supported send in a sample log file containing all
possible log items. Make the file as short as possible, it'll make my life a lot
easier. gGbi0Tch |
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| September 4, 1999 @ 23:49CST | |
| Been away for a while..... Finally released version .08 beta. Parse all your HLCS and Q3T logs with gBi0Tch v.08. gGbi0Tch |
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| August 25, 1999 @ 14:03CST | |
| v.07 has been sent out in an early release. It fixes a few bugs and adds a few
features (Clan Manager, news, HTML filters). I have posted a link to v.07 with a
warning regarding UI and interface bugs nothing major so I'm going to fix them in v.08
which is the Q3T code release. Should be out by the week-end I hope. gGbi0Tch |
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| August 22, 1999 @ 14:20CST | |
| Implement an On-line help file. This is just the
basics for now. A link will be included in v.07 which will be out tonight or
tomorrow depending on testing. gGbi0Tch |
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| August 20, 1999 @ 18:24CST | |
| A very quick update.
Trying to get v.07 out this weekend. Much thanks to DC GAMER for posting the news of
gBi0Tch's arrival at their site been getting much props from their location. gGbi0Tch |
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| August 18, 1999 @ 02:16CST | |
| I have to say today was a good
day for gBi0Tch. A shout out to those that are resposible for da Bluesnews and Voodoo Extreme exposure. Even
showed up on a German gaming site today. Don't remember the link and it's 2am ...
I'm not looking for it right now. I'll give the guy props another time.
Another shout out goes to Eyeburn at the www.gamerscircle.com for givem the gBi0Tch some FTP mirrors on their OC3
connection. Much much appreciated. Got some good coding in tonight. The girlfriend was working tonight so no biotch'n. Next release should be packaged by Friday or Saturday. This will be the clan manager release. Also with the clan manager I can release a few more graphic chart I have done. Death and kill charts for the clan listing are also done. Hopefully I'll get some sort of help file made my then if not well it doesn't matter because the gBi0Tch makes an easy to use UI. gGbi0Tch |
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| August 16, 1999 @ 18:49CST | |
Small error in
HTML reporting but it has been fixed. gBi0Tch v.06 Beta
and the update to v.06 have been released! Sorry for the download site but I had
to move it off my FTP site since downloads are going to exceed my limit. Plus it was
affecting my CS server. For now I posted it on another free site since this site
would not let me serve files over 512KB. |
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| August 15, 1999 @ 21:55CST | |
gBi0Tch v.05 Beta has been released! Full support
for Half-life counterstrike v2.0. |
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| August 12, 1999 @ 22:24CST | |
Stats updated. New rank and efficiency
calculations. Rank is now proportional to number of contacts (# other players you
have killed). |
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| August 12, 1999 @ 00:22CST | |
Stats updated. Check out the new chart merging. Should be making the public
release very soon. Going to be working this weekend on all the charting a reporting
capabilities. |
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| August 10, 1999 @ 08:18CST | |
Test sites are
trickling in now. Here's the first link. Rogue Mercenaries. |
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| August 9, 1999 @ 00:23CST | |
Check out the stats. Update from the gBi0Tch
Counter Strike server. |
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| August 8, 1999 @ 04:11CST | |
Beta version released to testers today. Today I started the Q3 Arena port. It's getting bad I don't think I sleep anymore. Check out the stats. It uses the beta version to generate a HTML
template merge for stats on gBi0Tch Counter Strike server. More detail HTML
reporting is coming later this week. |
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| August 7, 1999 @ 03:31CST | |
| Another late night today.
Packaged the Non-public Testers release today. If anyone is interested in
pre-beta testing there is still some room so send e-mail, I will respond with details. gBi0Tch should be ready for primetime very soon. Starting to work on game porting code. Q3 first I think? Anyone looking for a port then contact me. I will work on the ones with the highest demand first. By the way here is a pic of the bastards I did battle with. Evil things there was thousands of them. Couldn't see the light on my porch through the swarm. Damn things came back today looking for thier queen... haha gBi0Tch killed her. Ah sweet poison. |
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| August 6, 1999 @ 03:43CST | |
| Check out the new screens.
The gBi0Tch HTML wizard makes it easy even for those Bi0Tches out there. Just
set up your template pages just how you like 'em, click merge and out pops screen 1, don't like the colours, point and
click your way to screen 2. Your
browser can preview the results. New updated screenshots. Ahh, what a night. Got home from work tonight and went straight to coding. Put in some good time. Should be able to release the beta app later today... after sleep/work... damn gotta be up for work in 2 hrs. Had to take a coding break to do battle with a wasp nest under my porch. Fukin thing was the size of a basketball. The gBi0Tch was there to care it. I was banging a fukin hammer a 2am trying to bash that shiot up. Got it all on video. Thank god for snowboarding equip it makes a damn good wasp suit. Anyways code is complete on the HTML table
generator. Even got colour, font, sizing and template merges implemented.
Tester's Beta verions will have full scanning capabilities but limited reporting
capabilities. HTML wizard is in it's infancy but it'll do the job. |
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| August 3, 1999 @23:12CST | |
| Damn, no coding today.
After work I went to the Blair Witch Project. Oh, WOW can they act, please I need
more sustenance. Ah fuk I don't see it, damn fools. I was suckered and now
I've wasted 2 hours of my life going to the movie. Damn if that chick were anywhere
near the gBi0Tch scope I'd plug her one. Fuk'n annoying bi0Tch. Sorry no code updates today. Just had to post my review of that fuk'd movie. Check out the new gBi0Tch's guest page. Please add comments or e-mail regard gBi0Tch software. |
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| August 2, 1999 @21:30CST | |
| Completed a test run of the HTML output. This sample
uses the gBi0Tch template merge feature to take an existing webpage and update it with the
table. Current design is hard coded for colour and size but that will change soon I
hope. Charting export is also complete but currently is limited to BMP export but
most web publishing software should be able to automatically convert it. Don't know how much coding I'll get done this week since real work is going to have to take precedence. Will be packaging a beta test release this week to get some feedback on UI and general functionality. gGbi0Tch |
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| August 1, 1999 @16:37CST | |
| gBi0Tch is a little lacking in
the arts department. Currently I have been spending my time developing the
software. I am looking for someone who wouldn't mind giving away free artwork.
If your interested in helping out the dev on gBiotch contact get in touch. gGbi0Tch |
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| July 31, 1999 @23:24CST | |
| Just getting my site
Running. Currently under construction. I'm trying not to take any time away
from the gBi0Tch development. Hope to release the software very soon. I completed the difficult part of time parsing
today. Seems to be working well. Will be publishing a list of features within
the next couple of days. |
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| July 19, 1999 @3:35CST | |
| Started gBi0Tch's Log Analyzer gGbi0Tch |
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